Item and Resource Catalog
Grounded resource and item families already implied by the Valenar docs.
Common Resource Families
- food and fodder
- timber and fuel
- stone and clay
- ores and refined metals
- fibers, hides, and cloth
- herbs, resins, and ward materials
Common Item Families
- tools
- weapons
- armor and protective gear
- travel supplies
- camp modules and deployables
- ritual or ward-support items
Strategic Materials
- salvage from ruins
- Nexus-linked or ward-linked materials
- corrupted or dangerous materials that need special handling
- late-game military or reclamation supplies
Notes
Use ../systems/gd-resources-items-crafting.md for the system rules and ../systems/gd-settlement-buildings-economy.md for settlement-side production context.