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Item and Resource Catalog

Grounded resource and item families already implied by the Valenar docs.

Common Resource Families

  • food and fodder
  • timber and fuel
  • stone and clay
  • ores and refined metals
  • fibers, hides, and cloth
  • herbs, resins, and ward materials

Common Item Families

  • tools
  • weapons
  • armor and protective gear
  • travel supplies
  • camp modules and deployables
  • ritual or ward-support items

Strategic Materials

  • salvage from ruins
  • Nexus-linked or ward-linked materials
  • corrupted or dangerous materials that need special handling
  • late-game military or reclamation supplies

Notes

Use ../systems/gd-resources-items-crafting.md for the system rules and ../systems/gd-settlement-buildings-economy.md for settlement-side production context.